using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using WPGame.BaseObject;

namespace WPGame.Obstacle
{
    //class LotusLeaf : Obstacle
    //{

    //    Vector2 a_position;

    //    public LotusLeaf(Rectangle _baserect, Vector2? _position = null)
    //        : base(false, 4, 0, _baserect, _position, DIR.UP, DIR.RIGHT, DIR.DOWN, DIR.LEFT)
    //    {

    //    }
    //}
}
